We are a creative studio shaping the future of human interaction in XR worlds fusing play, art, design and storytelling.

Sensing Interfaces,

what does it mean to connect through touch with something that is not present in the physical world? We investigate how feedback from digital systems can broaden the definition of tactile and bring more natural unpredictability into the virtual.

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Synths,

some text about the project. Our vision is to create captivating and thoughtful experiences for virtualand mixed reality to explore unique capabilities of the medium.

2025

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About the studio

Fun and Awe is the lens that defines our work — seeking feelings of excitement and wonder, we create stories, environments and virtual objects that are both captivating and meaningful.

Excited about the presence-based forms of interaction brought by XR, we work with a design language that is focused on spatiality and its unique capabilities. Combining love for art, design, games, music and learning, we build experiences for XR that are focused on humans and tightly integrated into our shared reality.

We produce experiences focused on realistic materials, object design, and architecture that are rooted in our physical world. Our projects invite to open new doors for creativity, collaboration and fun in digital worlds through interactivity and play. We are not aiming to create escapist fantasies — instead, we produce things that nourish curiosity and experimentation.

Our boutique-sized team, founded by designer and director
Maxim Zhestkov, includes designers, artists and technical specialists with wide experience in VR and XR development, 3D design, animation, architecture and graphic design. Experimenting with approaches to extended realities, we develop concepts, design interactions and produce real-time experiences independently and in a collaboration with brands.